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 27-11-2002, 03:14 PM #1 strykernet Subscriber     Join Date: Oct 2002 Posts: 73 Thanks: 0 Thanked 0 Times in 0 Posts Bird's Beak Hello, can anyone help me or guide me in how i go about making a bird's beak....i learn from this tutorial and the beak instructions wasn't clear for me, and i thought making a bird would be easy..i guess nothing in 3d is easy, even for the simple objects. for me at least.....ahhahah......Thank you...
 27-11-2002, 03:23 PM #2 BabyDuck Subscriber     Join Date: Nov 2002 Location: USA Posts: 1,170 Thanks: 3 Thanked 12 Times in 12 Posts the easiest way might be to make 3 curves for the top of the beak that are somehow bent and meet at the tip of the beak and then just loft them.
 27-11-2002, 04:08 PM #3 strykernet Subscriber     Join Date: Oct 2002 Posts: 73 Thanks: 0 Thanked 0 Times in 0 Posts That's true....i could do...have you used "Create polygon tool" i find it kind it troublesome...don't know..how to use it..it kind of overlap..if i outline the beak....thanks again babyduck
 27-11-2002, 04:51 PM #4 BabyDuck Subscriber     Join Date: Nov 2002 Location: USA Posts: 1,170 Thanks: 3 Thanked 12 Times in 12 Posts create polygon what??? no i have not tried it out. dont know such a thing even exists. well i do know there is a lot of stuff that exists which i dont know about.
 27-11-2002, 05:21 PM #5 tariqrf Subscriber     Join Date: Jul 2002 Posts: 1,253 Thanks: 0 Thanked 11 Times in 11 Posts Baby duck... i suggest learning a bit more Maya, check this out: Polygons - > Create polygon tool as for you strykernet, making a beak is more easier in nurbs, if you are a newbie than this might help: Make a circle (duplicate it many times & move to the correct position) edit the point in each circle such that it has almost a primitive shape of a beak.. then loft them... if it is not good enough... tweak it a bit more... then you might get one... this is a newbie way there are a lot of other methods you could use.. __________________ :banana: :mingun: :yipee: :mingun: :bgreen: :mingun: :argue:
 27-11-2002, 06:37 PM #6 strykernet Subscriber     Join Date: Oct 2002 Posts: 73 Thanks: 0 Thanked 0 Times in 0 Posts babyduck: no problem...we all learning here in this great forum =) tariqf: i'll try your method too.... This is a great place to get help...thank you all
27-11-2002, 07:04 PM   #7
BabyDuck
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Quote:
 Originally posted by tariqrf Baby duck... i suggest learning a bit more Maya, check this out: Polygons - > Create polygon tool as for you strykernet, making a beak is more easier in nurbs, if you are a newbie than this might help: Make a circle (duplicate it many times & move to the correct position) edit the point in each circle such that it has almost a primitive shape of a beak.. then loft them... if it is not good enough... tweak it a bit more... then you might get one... this is a newbie way there are a lot of other methods you could use..
thank you very much that you tell me to learn more maya. i do nothing else with maya. not my fault that polys have zero priority over curves and nurbs right now. learning both at once does not work.

and what i wrote down is a complete newbie way to do - as i am a total newbie (not even knowing that i have to know there is a poly create thing).

and by the way the poly create tool only works if you actually want a poly model. ok, you can convert polys to nurbs, but only if you convert poly->subd->nurbs - and this only works in maya 4.5. the loft can loft directly poly or nurbs ...

 28-11-2002, 12:18 AM #8 tariqrf Subscriber     Join Date: Jul 2002 Posts: 1,253 Thanks: 0 Thanked 11 Times in 11 Posts ,,,, you can convert poly's to nurbs directly... i have 4.0 unlim... and it works just fine.. __________________ :banana: :mingun: :yipee: :mingun: :bgreen: :mingun: :argue:
 28-11-2002, 12:55 AM #9 mtmckinley The Maya Mountain     Join Date: Aug 2002 Location: Seattle, WA Posts: 8,245 Thanks: 1 Thanked 25 Times in 25 Posts you must have a different 4.0 than I do, because I can't convert polys to Nurbs.... :p __________________ -Mike www.mtmckinley.net The Maya Toolbelt
 28-11-2002, 01:17 AM #10 tariqrf Subscriber     Join Date: Jul 2002 Posts: 1,253 Thanks: 0 Thanked 11 Times in 11 Posts oooppss..... sorry... its was nurbs to polys.. __________________ :banana: :mingun: :yipee: :mingun: :bgreen: :mingun: :argue:

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