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Old 28-11-2006, 03:08 PM   #1
lorieloeb
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Default rigging a bird model

I am trying to rig an ostrich model, made from polygons and subd's. Any tips or links to tutorials would be appreciated. Thanks. Lorie
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Old 28-11-2006, 07:20 PM   #2
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well i would look at the skeletal structure to get the main idea of where the major bones in your rig would go... after that i think it would be pretty simple *shrug*
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