Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 07-12-2006 , 09:05 PM
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Join Date: Sep 2002
Posts: 18

Maya 3DS Import

I'm looking for a particular file: 3DS.lib import file for Maya. Some say its in bonus tools, others in fbx, but all I need is just this one file, so I can begin importing 3DS models into Maya.

# 2 07-12-2006 , 11:06 PM
DreamsIn3D's Avatar
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Join Date: Nov 2006
Posts: 27
What? I dont get it..

If youre modeling in Max, then you export your model as a .fbx with all the settings you like. Then import that model into Maya and its ready to go.

At least thats what I do. I don't understand what you mean otherwise.

# 3 08-12-2006 , 09:37 AM
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Join Date: Sep 2002
Posts: 18
I got Bonus Tools, but there was NO documentation that came along with it. Consequently, I have to find out how to INSTALL it, as well as accessing it in the Maya menu.

# 4 08-12-2006 , 11:04 AM
oldhippie_tom's Avatar
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Join Date: Sep 2005
Location: Palm Springs, Ca
Posts: 459
If you are using Version 7, then try this.

Go to WINDOW and then select SETTINGS/PREFERENCES and then PLUG-IN MANAGER. The look for the BONUS TOOLS PLUG-INS and you will see 3dsimport.mll. Select LOADED and AUTO LOAD.

Go to FILE IMPORT and click on the little box. Under FILE TYPE select 3DS.

I have a feeling you will be disappointed once you import the model.

But this should work.


Challenge me and I will try. Because If I should fail, failure also has a prize (Knowledge).
# 5 08-12-2006 , 01:34 PM
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Join Date: Sep 2002
Posts: 18
I happen to have found the Bonus Tools Win 32 version...and now everything is working OK. Thanks anyways!user added image

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