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Old 17-01-2007, 09:53 AM   #1
ZeroAlarm
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Default Mech Modelling

Hey, I'm giving the mech tutorial a try.
I have the base of the foot completed:

Can anyone tell me how I can stop the green camera showing up in my view ports? Also, any critique, tips, advice are welcome
Cheers guys!

Last edited by ZeroAlarm : 17-01-2007 at 10:05 AM.
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Old 17-01-2007, 10:12 AM   #2
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Select the cam Display------>Hide--------> Hide selection
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Old 17-01-2007, 10:12 AM   #3
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Quote:
Originally posted by graphiac
Select the cam Display------>Hide--------> Hide selection
Thanks! Could I be a pain and ask how to get it back up? I don't know how I actually did it, lol.
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Old 17-01-2007, 10:58 AM   #4
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Hide selection = ctrl + H
Show last hidden = shift + H

I think anyway! But to be honest theres an easier way to hide stuff by type, as I'm guessing you wont want to see your cameras again for a bit. In your panels (ie. side / front / persp etc) look in the 'Show' menu - that'll make hiding and showing stuff nice and quick. Hide selection is probably better used for hiding stuff like geometry that's getting in the way or you dont need for a while.

Hope that helps mate.
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Old 19-01-2007, 05:25 PM   #5
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Cheers Petrol!

Unfortunately I had a bit of a disaster when I converted the thing to SubDs... I didn't realise my vertices weren't snapping together when I merged them.... now I have to start over because there's too much to go back over :'(
Why me??!
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Old 19-01-2007, 05:38 PM   #6
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Sorry to hear that out of habit when ever u convert save first...
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Old 20-01-2007, 05:56 PM   #7
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To add to that, try to save in increments at sensible times. Don't just save over and over in the same file! Even naming them something really simple like Mech_01, Mech_02 etc can be a lifesaver.
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