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Old 23-01-2007, 09:05 PM   #1
tony_m
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hello everyone,

I may have a stupid question, but i'm a student and i'm have modeled a character. I'm just confused about wether to UV map and textrue first then rig or the other way around.
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Old 24-01-2007, 01:44 AM   #2
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Thikn I would UV map and texture it then Rig, then ifyou paint weights you wont get any funkey overlaping areas of geo
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Old 24-01-2007, 04:21 AM   #3
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The standard way to approach this is:

Model, Map and Texture, Rig, Animate, Produce
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Old 24-01-2007, 06:04 AM   #4
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i think i would replace the word 'produce' with render, seeing as how from modeling to rendering you're already in production
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Old 24-01-2007, 06:32 AM   #5
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Picky Picky LOL
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Old 24-01-2007, 06:56 AM   #6
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great! Thanks everyone. you've been a great help.
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