Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 31-01-2007 , 01:28 AM
Wishbonekenobi's Avatar
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Join Date: Jan 2006
Location: San Francisco
Posts: 227

.Map File

I am trying to make a displacment map from zbrush into a .map file. However the procedure looks like it is for windows and I am on a mac. Can someone please help me?

thanks

# 2 31-01-2007 , 02:23 AM
gster123's Avatar
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Location: Manchester Uk
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Not too sure about the differences, theres a free PDF filethat you can get from Z brush central that gives the wotkflow between the two, dunno if it gives the defferences between PC and mac's


"No pressure, no diamonds" Thomas Carlyle
# 3 02-04-2007 , 11:08 PM
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Join Date: Feb 2006
Location: Oslo, Norway
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convert to .map

open your maya terminal.
then type:

imf_copy -p (drag your image file here) (drag it here as well, but change image name to name.map);

example:

imf_copy -p /Users/evengi/dispmaps/displacement.tif /Users/evengi/dispmaps/displacement.map;

That should do it!
Im on a mac too!

Evengi

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