Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 02-02-2007 , 03:50 AM
Registered User
Join Date: Jan 2007
Posts: 43

texture

hi guys i m new to maya, i need to submit a project, after modelling my objects , i inserted external image files on my objects.
when i submited my work on another computer, the texture doesnt display, as it cant recall the image files from the computer that possess the image files.

how can i embeb the image to the objects so that i can display the correct texture at any other computers

thks in advance

# 2 02-02-2007 , 04:23 AM
mr pix.'s Avatar
Subscriber
Join Date: Jul 2006
Location: london
Posts: 519
i had this problem too. im guessing the texture will only show
IF the images are on the other pc.

if you discover how, let me know. put the pics on the other pc


those who succeed are only the failures that never gave up.

https://www.vimeo.com/7080130
# 3 02-02-2007 , 04:30 AM
Registered User
Join Date: Jan 2007
Posts: 43

hmmm

i tink there is a way to do so without having the image file in the computer itself, its like how come powerpoint slides is able to display inserted images without having to have the pics itself

maybe somting to do with imports not too sure, someone who knows pls help , my project is due in 2 days time

thks

# 4 02-02-2007 , 05:56 PM
mirek03's Avatar
Subscriber
Join Date: Feb 2006
Location: Australia
Posts: 2,752
make sure all your images have been copied to 'source images' in your project folder and export the whole project folder to the other computer


take it easy and life will be easy
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads