Despite what I'd read and directed your way, I can't even export from maya then re-import without losing the animation data. Tried fbx and obj, but no dice..
Sorry, it'd seem as though I've sent you on a wild goose chase.
It's about now that I'm really likin a .sig I've seen elsewhere that says: "Disregard EVERYTHING I've said previously":blush:
Hope you get something sussed mate.