render a nurb curve
hello. I have a scvene containing a lot of nurb curves that I have imported from illustrattor. I want to vector render them, but maya won't do this. I was wondering what I should do. There are lots of curves, and I thought about lofting to a duplicate of them, but as there are so many curves this would take forever unless there is a way of combining all of the curves into one shape? Ive been told to extrude then on their normal, by nominal amount, but I don't know what this means. Can anyone help me?