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Old 11-03-2007, 11:03 AM   #1
MayaMan80
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Default Polygons or NURBS?

Can anyone tell me what questions I might want to ask myself before choosing whether to work with a polygon, NURBS, Subdivision, or Volume primitive?

Thanks!
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Old 11-03-2007, 11:30 AM   #2
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ask yourself which surface will be most suited to creating the shape of the object geometry , for example polygons are more suited to creating straight hard surfaces than nurbs and nurbs arw more suited to creating curvy organic shapes.
It is by no means essential that you use either poly or nurbs for either but simply which you find easiest for you to create what you want .All have advantages and disadvantages , for a newbie though I would suggest you learn polygons as it's really the easiest to master before moving on to other surfaces.
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Old 11-03-2007, 12:16 PM   #3
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Thanks jsprogg!
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