Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 04-04-2007 , 05:28 PM
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MR and "dynamic" HDRI

hello,

I've got a scene lit by HDRI, emitting light, but no photons. I've keyframed the rotation on my HDRI sphere so it gently turns and produces a sunrise. When I render individual frames I can see my light changing. However when I batch the whole thing nothing happens and my light stays static.
I've tried Gi as well with rebuild photon map checked, -but no difference.
How can I get maya to recognize that I am turning my sphere.

any help much appreciated
cheersuser added image

# 2 04-04-2007 , 07:53 PM
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have you set the render globals start frame and end frames?

_J

# 3 04-04-2007 , 08:00 PM
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yes I did, the image sequence was 50 frames long.
I was wondering from what I read in the thread below particles sometimes have to be cached in order to show up in the render. Is there maybe such a thing for MR?

# 4 04-04-2007 , 09:03 PM
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# 5 07-04-2007 , 10:25 PM
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thanks, I will do.

hope you had a good easter.user added image

# 6 08-04-2007 , 02:58 AM
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Yes I did thanks, hope you did too

Jay

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