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Old 19-06-2007, 12:46 AM   #1
Join Date: Aug 2006
Location: Ottawa, Canada
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Default Scaling UV's

I am having a heck of a time scaling my UV's. I have a building with a a couple different size walls. I planar map each wall and play around with the scale. The problem is that the texture I am using is bricks, so I am trying to get the scales exact. I have looked around the forums here ... I fear I am missing the point.

aha !

Projection Height and Projection Width seems to work ,,,

Last edited by thespongebob : 19-06-2007 at 02:23 AM.
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