Maya Training

Creating characters In Maya and Zbrush

Maya Training

Creating character renders in Maya 2017 and Arnold

Maya Training

Spach-Alspaugh House the complete courseware
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 31-07-2007, 09:51 AM   #1
Tammy
Registered User
 
Tammy's Avatar
 
Join Date: Apr 2007
Posts: 32
Thanks: 0
Thanked 1 Time in 1 Post
Question Is there a way to generate textures?

Hi, i'm back again. Here's my question.

First of all, I have a model of a character I made in Maya Unlimited 8.0. Is there a way to generate a colored texture or colored UVmap (in bitmap format) from the materials and/or shaders that I have applied to the model?

If so, could someone show me how, please?

Note: I have already tried the Transfer maps menu item under Lighting and Shading in the Rendering menu set. If using the transfer maps tool is the only way, could someone show me how to use it, please?

Thank You in advance,
-Tammy
Tammy is offline   Reply With Quote
Old 31-07-2007, 12:31 PM   #2
jsprogg
Lifetime Member
 
jsprogg's Avatar
 
Join Date: Feb 2004
Location: Chicago
Posts: 1,706
Thanks: 0
Thanked 85 Times in 77 Posts
Default

Hi I believe if you go to the Hypershade and select your shader then under the edit menu select convert to file Texture should do the trick.
__________________


2 x Modeling Challenge Winner
jsprogg is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2017 SimplyMaya - vBulletin® Copyright © 2000-2017, Jelsoft Enterprises Ltd.