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Old 05-08-2007, 08:37 PM   #1
zico_samagoria
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Default BEAST CHARACTER MODELING

This is my Second try in the character modeling i have not finish it yet still need to work on the hands and arms and the feet
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Old 05-08-2007, 08:41 PM   #2
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Default Re: BEAST CHARACTER MODELING

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Old 05-08-2007, 08:56 PM   #3
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Default Re: Re: BEAST CHARACTER MODELING

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Old 06-08-2007, 03:52 PM   #4
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The head looks good, the body needs a whole lot of work though.
It would help if you post a wire, but asfar i can see it, the polycount is to high to manually tweak it, so it's lower the polycount and manually tweak it or make use of the artisantool .
And before you go any further i would google for images on humananatomy.

It's anice concept though and it will be sweet when made properly
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Old 07-08-2007, 03:44 AM   #5
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Yeah i agree, google up some human anatomy images ... they help alot. With the model, i reckon you could smooth out some places such as the torso, Thia's and back part.
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Old 05-09-2007, 01:45 PM   #6
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Looking great in the face just as a question did you use the smooth mesh tool alot in it so far? and just with the abs they look almost artificial but i agree when finished will look great soldier on mate..
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Old 06-09-2007, 01:23 AM   #7
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Quote:
Originally posted by anasasis
Looking great in the face just as a question did you use the smooth mesh tool alot in it so far? and just with the abs they look almost artificial but i agree when finished will look great soldier on mate..
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Old 06-09-2007, 01:25 AM   #8
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Quote:
Originally posted by zico_samagoria
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Old 06-09-2007, 01:28 AM   #9
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and that is a wireframe image to show you how smooth i did
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Old 06-09-2007, 02:01 AM   #10
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Old 06-09-2007, 04:01 PM   #11
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Watch you images sizes man , the maximum your allowed to post is 640X480
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