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Old 07-08-2007, 05:12 PM   #1
Covert_Fury
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Default UV mapping and another question

Well I select the object I want to texture, and all it shows is a quater of the grid greyed out. It doesn't show any shells or my model unwrapped or anything even though it's selected before I go into Window > Uv Texture editor.

I've created my texture into an Image file, then loaded it into Adobe Photoshop, then applied an engraving to it, then saved that and loaded it into a blinn/phong whatever. The engraving was wrong and all over the place, I tried to use the Uv texture editer but nothing is showing :S



Also, I'm trying to add new attributes to my directional emitters' particle. Its checked with "Scalar" but I want the greyed out "Per particle array". It won't let me uncheck scalar or even check per particle array..

How do I do this?? I hope I'm clear, thanks.
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Old 07-08-2007, 05:18 PM   #2
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You make Uv map ?
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Old 07-08-2007, 05:29 PM   #3
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Eh??
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Old 07-08-2007, 07:52 PM   #4
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post an image of your problem. That should help us understand you better.
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Old 07-08-2007, 08:00 PM   #5
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As you said u notice that you miss the part of UV mapping your object ... but yeah post a pic of the problem and we will help
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