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Old 27-08-2007, 08:11 PM   #1
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Default best way to build large environment

I know how to model environments but I have a problem where to start when doing large outside scenes. Should I model out all the landscape first, or any pieces such as the house or buildings first. I currently want to do a forest scene but I dont know where to start. Also should I do the enviornment in another program like Vue then import it into maya. Any help would be appreciated.
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Old 28-08-2007, 01:10 AM   #2
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what i do for landscape is use terragen to make a realistic landscapethen save it as a .lwo for lightwave then convert to .obj with LW and import to maya... it seems like a lot of work but it really isnt
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