Maya Training

Creating characters In Maya and Zbrush

Maya Training

Creating character renders in Maya 2017 and Arnold

Maya Training

Spach-Alspaugh House the complete courseware
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 06-10-2007, 12:37 AM   #1
Moon69
Subscriber
 
Join Date: Jun 2007
Location: Brighton
Posts: 1
Thanks: 0
Thanked 0 Times in 0 Posts
Default Mech Warrior - too many handles

Hi, has anyone had the problem of seeing too many handles for the mech warrior skeleton? I have all the cross hair handles for all the joints but then lots more some of which are called detached surfaces.
The handles seem to belong to the polygons on the body. Would anyone know why this is?
Thanks Moon

I realised I had the polygons checked off under the show in the editor window rather than polygons hidden under display. Thanks for reading.
Attached Images
File Type: jpg ._handles.jpg (82 Bytes, 41 views)

Last edited by Moon69 : 07-10-2007 at 07:05 PM.
Moon69 is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2017 SimplyMaya - vBulletin® Copyright © 2000-2017, Jelsoft Enterprises Ltd.