Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 09-10-2007 , 12:26 PM
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Join Date: Mar 2007
Posts: 1

texturing

I'm modelling an alien in Maya 8. I'm using a uv map and bump map done in photoshop for only part of it. I was wanting to texture the rest more simply with say a blinn. Is that possible? When I select a few faces and assign them to a blinn, it renders out completely black, but the uv map renders out just fine? Any thoughts? This is my first project and no-one I know has heard of CGI/3D etc so any help would be great!

# 2 12-10-2007 , 06:39 AM
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Join Date: Jan 2007
Location: Riverside, CA
Posts: 45
Hi, what are you rendering it at? mental ray? I would reset your options under render and see if that helps.

Also try maya software render. I was having that problem with my Bounty Hunter.

Shredder


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