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Old 10-11-2007, 01:31 PM   #1
leonlabyk
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Default Texture prob

I am working on a model in zbrush but when I imported it back into maya to render I noticed a problem. When I divide my model the uv layout is spliting up.

Please let me know how I can fix this.

Thanks,

Leon
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Old 10-11-2007, 01:37 PM   #2
leonlabyk
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Default

It's ok I was being a spaz and had smooth uv's turned on.
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