SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Home / forum / Your Work / Work In Progress / Ogre with rounded edges...
Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 24-12-2002, 08:31 AM   #1
gazzamataz
Subscriber
 
gazzamataz's Avatar
 
Join Date: Apr 2002
Location: The Planet Apple MacTosh
Posts: 523
Thanks: 0
Thanked 0 Times in 0 Posts
Default Ogre with rounded edges...

At last I have started doing something in Maya again! All the LOTR hype made me decide to do the Ogre model in the 'Maya Fundamentals Book'.

I have a slight problem though, have a look at the picture and someone tell me what it is. I have followed the tutorial very closely but it seems when I have extruded the neck edges the corners have gone rounded... even when I deleted any polys created on the seam.

When I get finished I am gonna change his features to make him more Gollem like (my version not the film) and rig and animated him. I have always wanted to do that in Maya.
__________________
Tickety boo and ta ta for a bit...
Gazzamataz
http://www.gazzamataz.com
gazzamataz is offline   Reply With Quote
Old 24-12-2002, 08:50 AM   #2
schmick
Registered User
 
Join Date: Apr 2002
Posts: 222
Thanks: 0
Thanked 0 Times in 0 Posts
Default

I think some of the Verts need to be merged.

go into vertex mode and trying moving one and see if one is left behind.
schmick is offline   Reply With Quote
Old 24-12-2002, 10:41 AM   #3
gazzamataz
Subscriber
 
gazzamataz's Avatar
 
Join Date: Apr 2002
Location: The Planet Apple MacTosh
Posts: 523
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Yup, looks like I did sumink not quite right! BTW does anyone know of how to make Maya only select vertices that are facing you rather than including hidden ones behind. Its just than when you drag a marquee around some vertices that are facing you it will also select those behind that are hidden from view. C4D has a way of toggling this on and off, I just wondered if Maya has the same thing.
__________________
Tickety boo and ta ta for a bit...
Gazzamataz
http://www.gazzamataz.com
gazzamataz is offline   Reply With Quote
Old 27-12-2002, 08:31 PM   #4
raul
Registered User
 
raul's Avatar
 
Join Date: Jul 2002
Location: long island n.y
Posts: 484
Thanks: 0
Thanked 0 Times in 0 Posts
Default

i think its something to do. with backfaceing. do a search,.
__________________
Raul

http://keytogramcypark.deviantart.com/
raul is offline   Reply With Quote
Old 31-12-2002, 03:35 PM   #5
MKess007
Registered User
 
MKess007's Avatar
 
Join Date: Jun 2002
Location: Ohio, USA
Posts: 202
Thanks: 0
Thanked 0 Times in 0 Posts
Default

In Polygon mode Select the edges and go to polygon>Merge Multiple Edges. You may need to change the settings in the option menu.
__________________
mahalo,

Myk

<a href="http://www.metic.net" target="_blank">www.metic.net</a><br />
MKess007 is offline   Reply With Quote
Old 02-01-2003, 08:53 AM   #6
gazzamataz
Subscriber
 
gazzamataz's Avatar
 
Join Date: Apr 2002
Location: The Planet Apple MacTosh
Posts: 523
Thanks: 0
Thanked 0 Times in 0 Posts
Default Jagged Edges

O.K. so over Christmas I got on with finishing my Ogre from the 'Maya 4 Fundamentals book', takes abit of getting used to polygons seeing as I am used to splines from A:M.

Anyway, I decided to try the new Smooth Proxy Tool that comes with 4.5 having seen Jason Busby from Buzz3d.com demonstrate it. Makes life a little easier, but it can be slow on the redraws of edits. Thing is now I have noticed spikes appearing on the seams of my model. I have made an instance of the model for the right side so that I can see the symmetry of my model better, but when I use exponential method for the polygons I get spikes! If I change the method to linear they go away.

I am not too worried by this anomaly since when I finish the model I will tweak the seam anyway, I just wondered what I have done to cause it - any ideas?
__________________
Tickety boo and ta ta for a bit...
Gazzamataz
http://www.gazzamataz.com
gazzamataz is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.