Maya Training

Creating characters In Maya and Zbrush

Maya Training

Creating character renders in Maya 2017 and Arnold

Maya Training

Spach-Alspaugh House the complete courseware
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 16-12-2007, 12:52 AM   #1
danotronXX
Subscriber
 
danotronXX's Avatar
 
Join Date: Jun 2005
Location: cleveland ohio
Posts: 313
Thanks: 0
Thanked 3 Times in 3 Posts
Default importing a 3dmax textured model

I'm wondering if you guys know a way to import a 3dmax textured model to an application like maya and see the model all nice and textured. the Wavefront Object format is really good but then I have to retexture everything i.e. re-create the material node,browse for the texture...etc (very time consuming). maybe a way to bake the textures on the 3dmax model or a special format/plugin i should know about?

thanks for the help,
Dan
danotronXX is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Model Errors Urgent advice!! sreynoso Maya Basics & Newbie Lounge 11 23-10-2014 12:39 PM
Dog Model Vox520 Modeling 7 10-12-2010 10:28 AM
Importing Renders to AE Ozgalis Dynamics & Special Effects 1 08-12-2010 09:56 PM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2017 SimplyMaya - vBulletin® Copyright © 2000-2017, Jelsoft Enterprises Ltd.