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Old 30-12-2007, 01:33 PM   #1
daviddoria
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Default Linking errors with example plugin?

here is the example i was trying to compile with visual studio 2005:

#include <maya/MSimple.h>
#include <maya/MIOStream.h>

DeclareSimpleCommand( helloWorld, "Autodesk", "2008");
MStatus helloWorld::doIt( const MArgList& )
{
cout << "Hello World\n" << endl;
return MS::kSuccess;
}

I get about 20 of these errors:

error LNK2019: unresolved external symbol "__declspec(dllimport) public: __thiscall MPxCommand::MPxCommand(void)" (__imp_??0MPxCommand@@QAE@XZ) referenced in function "public: __thiscall helloWorld::helloWorld(void)" (??0helloWorld@@QAE@XZ)

any suggestions?

Thanks,

David
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Old 30-12-2007, 02:02 PM   #2
t1ck135
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no idea with plugins but a quick google on 'error LNK2019: unresolved external symbol' came up with a lot of stuff you should be able to trawl through

good luck
Simon
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Old 30-12-2007, 02:05 PM   #3
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ok i got it working - I wasn't in "programmer" mode, I was in "follow the directions" mode, I dont know why the maya documentation doesn't explicitly say that you have to also have:

#pragma comment(lib,"Foundation.lib")
#pragma comment(lib,"OpenMaya.lib")
#pragma comment(lib,"OpenMayaFx.lib")
#pragma comment(lib,"Image.lib")
#pragma comment(lib,"OpenMayaAnim.lib")
#pragma comment(lib,"OpenMayaUi.lib")

and c:\program files\autodesk\maya2008\lib in your additional libraries... but its going now so phew!
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