i am rigging a character that is human/cartoony. However, the rig in general isnt the problem.
As im going for a cartoony,yet semi real looking character i want to add a forearm twist so that when you rotate the wrist bone, it drives a bone in between the wrist and elbow, thus ading a bit of realism to the skin.
I have seen a video tutorial on this before but cannot remember where i saw it.
If anyone knows how, can you be kind enough to shed some light please or direct me to a link.
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