SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 30-01-2008, 04:46 AM   #1
mr pix.
Subscriber
 
mr pix.'s Avatar
 
Join Date: Jul 2006
Location: london
Posts: 519
Thanks: 0
Thanked 1 Time in 1 Post
Default skinning

im having problems with my rig. I cant manage to pint the weights properly, im getting weird results.

Any advice? Ive seen some tutorials and used the help file...
__________________
those who succeed are only the failures that never gave up.

http://www.vimeo.com/7080130
mr pix. is offline   Reply With Quote
Old 30-01-2008, 06:47 AM   #2
shwenkerbean
Subscriber
 
Join Date: Dec 2006
Location: Temecula, CA
Posts: 53
Thanks: 0
Thanked 4 Times in 4 Posts
Default

Some pic's might help....

I had a rig of a person that I was working on that was really messed up. I had taken a few Maya classes at the local community college and actually took the file into the instructor for some help. On my model, he though that the geometry was just too complex, but gave me this advice.

From the starting point of the weights Maya initially gives you, use the smooth function. Using a human example, start at say the foot and smooth with the flood option at say 50% opacity. Next move you way up to the lower leg, then the upper leg using all the same settings. Going in that order will smooth out the areas in between the sections.

That might work, or the whole thing might go haywire. :headbang:
shwenkerbean is offline   Reply With Quote
Old 30-01-2008, 06:56 AM   #3
mr pix.
Subscriber
 
mr pix.'s Avatar
 
Join Date: Jul 2006
Location: london
Posts: 519
Thanks: 0
Thanked 1 Time in 1 Post
Default

heres the file. see what you think. BTW my scene is a bit of mess at the moment. Half the things are in layers. It is my main geometry im concerned about.

Thanx

http://www.quickfilepost.com/downloa...d160b11cc19357
__________________
those who succeed are only the failures that never gave up.

http://www.vimeo.com/7080130
mr pix. is offline   Reply With Quote
Old 30-01-2008, 08:43 AM   #4
shwenkerbean
Subscriber
 
Join Date: Dec 2006
Location: Temecula, CA
Posts: 53
Thanks: 0
Thanked 4 Times in 4 Posts
Default

Pix....

Excellent to send the file. The issue I think you are having is the amount of influences you used when you bound the skin. Try unbinding the skin, then smooth binding it again with less influences. I tried you rig with just 1 influence and the chest stopped moving with the jaw without any other touch up.

Such a low influence might cause you other problems when the whole character is moving around. You're just gonna have to play around.

Also, just a question, why did you use a skeleton for facial movement. I have heard that the best way to accomplish this is with blend shapes. Blend shapes is more complicated and your character is pretty simple. I was just curious why.

Otherwise cool rig.
shwenkerbean is offline   Reply With Quote
Old 30-01-2008, 11:07 AM   #5
mr pix.
Subscriber
 
mr pix.'s Avatar
 
Join Date: Jul 2006
Location: london
Posts: 519
Thanks: 0
Thanked 1 Time in 1 Post
Default

thanx. I was oing for blendshapes but i found this cool tutorial that seemed unique without the need of endless duplicating, pulling and pushing vertices etc. Very tedious.

Although im having major problems at the moment with regards to influences, when its done i will have a cool facial setup which is my ultimate goal.

The tutorial is http://highend3d.com/maya/tutorials/character/276.html

Its production quality, read the setup and u'l see why i went for this technique.

Usually i'd use blendshapes but i just wanted to aproach this from a different angle.

Thanx Shwenkerbean
__________________
those who succeed are only the failures that never gave up.

http://www.vimeo.com/7080130
mr pix. is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.