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Old 30-01-2008, 12:27 PM   #1
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Default animation

How would you animate a running dog.

Just using keyframes and vertex,
keyframes and joints, and ik handles,
using the trax editor

using all of it

what i the best way?

please help


P.S. I'm not looking to make a amazing animation just something decent


Last edited by kasdor : 30-01-2008 at 12:31 PM.
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Old 31-01-2008, 04:30 AM   #2
mr pix.
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is it rigged? If its rigged, just select the curves and animate using the control curves. If its not rigged, ...good luck! lol

And yes animate using keyframing the curves which control the joints, in turn the joints obviously control the geometry.

Im guessing by this post you havent done alot of animating, so check out

good luck
those who succeed are only the failures that never gave up.
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