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Old 31-01-2008, 12:52 AM   #1
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Default painting surfaces

Hi all,

I have a human model whose shirt I want to have a number on (like a football jersey or something) What is the easiest way to do this and how? I have toyed with creating text (such as bevel) in maya and trying to mould it to the model but as soon as i start moving vertices etc it starts losing its shape and looking crap. Is there a tool to paint it on?

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Old 31-01-2008, 11:55 AM   #2
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your best option would be to use uv texturing
there are plenty of tutorials on this all over the net this is the most common way of texturing
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