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Old 06-02-2008, 12:13 PM   #1
gubar
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Default Seam when tiling texture with 2d placement node

Hi,

as you can see in the image, a seam is clearly visible. The texture is perfectly tileable. All I've done is repeated it in both the u and v directions.

Anyone know why this is happening and how to fix?

thanks

gubar
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Old 10-02-2008, 04:28 PM   #2
NeoStrider
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my thought is that if it's showing a seam in your render, your texture isn't as 'seamless' as you thought it was... try using the offset filter in PS to take a better look at what's going on around the borders of your image.
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