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Old 05-03-2008, 07:41 PM   #1
whoojaa
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heyy.. as some did see me i had some questions about a car modelling.. i whas doing a kinda car or something like that..

here is my first one i evermade.. thougd it whasnt that realy bad..
i dont know how to color it but give some hints or tips to make my modelling better...





and plz dont be that hard.. haha.. it smy first time i work with 3d i always whas doing on ps.. but if youre doing it a long time its starting to bore.. and i always did see those cool 3d pics and models.... so i started with maya... so heres the first result as i told haha...

wel greetz and let hear from u

Last edited by whoojaa : 05-03-2008 at 07:58 PM.
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Old 05-03-2008, 08:38 PM   #2
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thats not bad at all for a first shot. there isnt much to critique since you're new to maya except that I would have probably started with a torus for the wheels. also, when you're asking for comments on your model, its good to add a wireframe shot of what your model looks like, so others can see how well you've managed your mesh and get an idea of how you arrived at the final result or help point out problems etc etc . keep it up
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Old 05-03-2008, 09:15 PM   #3
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Practice practice practice, it's the only way to get better, looks nice for a first attempt.
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Old 06-03-2008, 11:24 AM   #4
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Quote:
Originally posted by GecT
thats not bad at all for a first shot. there isnt much to critique since you're new to maya except that I would have probably started with a torus for the wheels. also, when you're asking for comments on your model, its good to add a wireframe shot of what your model looks like, so others can see how well you've managed your mesh and get an idea of how you arrived at the final result or help point out problems etc etc . keep it up


thanks for comment.. it took me about 2 hour to make it :eek3:
and heres a shot with wireframe
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Old 06-03-2008, 01:03 PM   #5
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looks pretty cool for first model
but 2 hours isnt that much to work on a car
ive been working on a car close to 200 hours now
the better you get the more detail work you wanna put in it
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Old 06-03-2008, 01:36 PM   #6
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Quote:
Originally posted by Redmer
looks pretty cool for first model
but 2 hours isnt that much to work on a car
ive been working on a car close to 200 hours now
the better you get the more detail work you wanna put in it
yah i wanted to put more in like doors and better head/tail lights but im not that good yet and i whas affraid messing it completly up ...
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Old 06-03-2008, 03:33 PM   #7
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save a lot
give the doors a shot with the split polygon tool that tool is gonna be a good friend
also a good start modeling a car is the BMW and Ferrari tutorials here on the site maybe try a easier tutorial first, i started with the Mech tutorial you learn alot how hard surface modeling works and alot of tools are explained if i were you should pick that one up
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Old 06-03-2008, 03:43 PM   #8
whoojaa
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Quote:
Originally posted by Redmer
save a lot
give the doors a shot with the split polygon tool that tool is gonna be a good friend
also a good start modeling a car is the BMW and Ferrari tutorials here on the site maybe try a easier tutorial first, i started with the Mech tutorial you learn alot how hard surface modeling works and alot of tools are explained if i were you should pick that one up
yah oke .. aah im not trying right now,,
im making a spaceship looking thing.. i have a black light of that model on my room big one.. im making one in real looking ... but dunt know how to color those stupid things :O... thats my biggest probl now
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