ur first pic seems like u drew the texture correctly but it was tiled when it was projected. so it clearly shows the painted texture repeatedly on the whole model. ur second pic shows that ur texture is correctly on ur UV's but u should adjust ur render settings or increse ur texture resolution coz ur texture is pixelated. make sure that ur texture is not repeated check this in ur texture files 2d placement's repeat Uand repeat V. n increase ur texture resolution. n render it in production quality and 1200/720 resolution.
hope it will help u. enjoy ur work man.