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Old 22-04-2008, 04:01 AM   #1
VictorVector
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Default real-time performance

Hi -

What's the current best real-time performance (as in live character performance, not computing power, per se) system that Maya ports out to? I've been working with Houdini, exporting to Touch -- what's the best for Maya? Does Motionbuilder provide a real-time system for Maya?

Thanks in advance.
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Old 22-04-2008, 07:53 AM   #2
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Motionbuilder runs animations in real time if thats what you mean?
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Old 22-04-2008, 02:18 PM   #3
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Default Thanks, gster - yes.

I thought Motionbuilder might be the answer -- but I've had some trouble finding specific information about it's "performable" functions. Also, is Motionbuilder inside Maya, or a "destination" software to which Maya exports?

Is there any information you can point me to on these questions (so I can stop bugging you and the forum about it)?

Thanks again for responding.
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Old 22-04-2008, 03:58 PM   #4
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hehe, not a problem, its a sepperate app, you use the fbx file format to go between, its really good, really fast too.

You can get a PLE form autodesk to give it a whirl.
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