SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Home / forum / Animation / Animation / fixing MoCap Animation
Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 13-05-2008, 11:59 AM   #1
Falott
Registered User
 
Falott's Avatar
 
Join Date: Jan 2005
Location: vienna
Posts: 1,095
Thanks: 3
Thanked 20 Times in 18 Posts
Default fixing MoCap Animation

quick explanation of my scene:

-maya2008
-imported motion capture skeleton
-duplicated 1st skeleton and used it as a rigg with control Objects

I parentConstrained the controlObjects (with IK down the hierarchy) from the rigg to the keyJoints like hands, feet root joints from the mocap skel. there are some expressions too for orig_spine_n driving dupe_spine_n thatīs for the original imported motion data driving my rigg which works percectly so far.


problem:

right now I am trying to figure out how to create translation/rotation offsets within the control objects for some corrections in movement. since all the CTRL-objects have inputConnections in translation and rotation I canīt just key these channels without losing all the keyframe animation input from the initial skeleton. is there some procedure to put on top of the constrain-inputs?


Iīm very new to animation here. open for any suggestions.


kind regards
falott


____edit_________



just found an article answered by vladimirjp
http://forum.simplymaya.com/showthre...rame+constrain

I tried this procedure last week allready, but I canīt group the CTRLs to themself and constrain just the group because this way all the rotation values get lost since ->

jointRotx_orig drives shapeRotx_CTRL drives jointRotx_Rigg

if a buffer group is added between orig_ and CTRL_ the flow of input information would stop right there because the child of of a parent doesnīt get any values unless you key it, well...

hope all this isnīt too confusingly presented by me.

thanks!
__________________
everything starts and ends in the right place at the right time.

Last edited by Falott : 13-05-2008 at 12:19 PM.
Falott is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.