Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 03-06-2008 , 08:16 PM
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Join Date: May 2008
Location: London
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Tutorial

I have just completed the Orc tutorial, I was really happy with my model. And then when it came to flattening my UV I really struggled, I suppose this is where having practice making clean flowing meshes really helps.

My question is

In your last tutorials on texturing the Orc you mention doing nice renders for your portfolio. Is tutorial work worthy of having in your portfolio? its not your own, but in the work place I suppose your rarely create your own work.

Sorry If vague.

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# 2 13-06-2008 , 08:48 AM
Acid44
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