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Old 08-07-2008, 08:27 AM   #1
marlonjohn
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hey guys,

just wondering when you bring your head/body base meshes over to zbrush, roughly how many poly's(faces) are they?

i know theres no real limit or rule though would like to hear your thought.


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Old 08-07-2008, 08:35 AM   #2
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The answer is enough to block out the form and also have reasonable edge flow to allow it to be sub-divided and sculpt what you have in mind.
Obviously the number will change from model to model and also depending on what you intend to detail on the base mesh.
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Old 08-07-2008, 08:46 AM   #3
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thanks for the reply jsprogg, i fully understand now
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Old 08-07-2008, 01:15 PM   #4
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As high and as low as you want, such is its diversity

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