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Old 13-08-2008, 04:57 PM   #1
anasasis
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Default blend shape pipeline

just a little question when in an animation pipeline of modelling-texturing-rigging-animating skeleton
where do you guys a) set the blendshapes for facial expressions and b) key frame the blendshapes
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Old 13-08-2008, 05:35 PM   #2
Kurt
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I usally do all my blends before the model is even skinned or rigged...
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