I'm fairly new at all of this. The best way to "rough it up" would be? I don't have z-brush, I've seen a LOT of talk about it, but alas :<
So, would I tesselate the model (much of it IS indeed large flat quads and such) and then just push and pull, skew the vertical lines, or what? Not build each brick individually, I hope!
Yeah, Jay, I intend to be adding stuff sticking out of the walls as well (just found that out after the last post), but when you say more detail, are you talking about more brick structures as well? If so, and this goes to Chirone as well, the design for the castle was given me by the director, so, I'm sure I could suggest things, but he's got a specific geography in mind :<
Anyway, thanks a lot so far. I'll see what I can do to butcher the silhouette.