Maya Training

Creating characters In Maya and Zbrush

Maya Training

Creating character renders in Maya 2017 and Arnold

Maya Training

Spach-Alspaugh House the complete courseware
You are here > Home > SimplyMaya Community Forums

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 09-09-2008, 10:47 PM   #1
ben hobden
ben hobden's Avatar
Join Date: Jul 2008
Location: Chelmsford, Essex, UK
Posts: 1,162
Thanks: 13
Thanked 89 Times in 85 Posts
Default snapping to origon

How can I snap an object to the grids origon? Im continuing to practice my modelling, and I'm trying to place my current model across the origon so I can delete half the faces, and then mirror it across the x axis later on. But when I create objects I scale them up manually at random points rather than clicking create and having it pop up at the origon as default. Probably I should get out of this habit where I can. But there must be a way to place an object at the 0,0,0 axes of the grid after its creation. If i put 0's in the translate boxes of the channel editor it obviously resets the object to its origon of creation, not the origon of the grid.
ben hobden is offline   Reply With Quote
Old 09-09-2008, 11:08 PM   #2
Registered User
NeoStrider's Avatar
Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
Thanks: 0
Thanked 2 Times in 2 Posts

well most times the origin of creation (unless you use the interactive placement for creation) is the grid's origin... when you start moving primitives before actually modifying them is when you get into trouble... after pressing insert to move your pivot point, you can hold down v to snap to a vertex and drag the pivot to a vertex at the edge of your object, leave pivot mode by pressing insert again, and then hold x to snap to the grid and move the object back to the origin.
Accept no substitutions.
NeoStrider is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2017 SimplyMaya - vBulletin® Copyright © 2000-2017, Jelsoft Enterprises Ltd.