There must be a way!
I'm certain this is a stupid question, but I can't find the answer.
Is there a way to prevent faces or vertices on the BACK of an obect from being selected when working on the front?
Currently I have to check and remove the unwanted components.
It's a real pain, especially when I miss some.
I recall something about 'camera' selection, only what the camera can actually 'see' rather than all through the object.