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Old 07-12-2008, 09:41 PM   #1
murambi
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Default treads

been doing a few tutorials on displacement mapping so that i could practice making proper treads so hear goes
i modelled a quick mitsubishi eclipse i just wanted to concentrate on the tires
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Old 07-12-2008, 09:42 PM   #2
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back shot
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Old 07-12-2008, 09:43 PM   #3
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and the last for today
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Old 07-12-2008, 10:52 PM   #4
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i think you should dial down the reflectivity a bit.
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Old 07-12-2008, 11:45 PM   #5
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...and get rid of the trees...
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Old 07-12-2008, 11:48 PM   #6
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...or just blur them a lot
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Old 08-12-2008, 12:22 PM   #7
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i just threw in a hdri up in there was only intrested in the tires i didnt pay that much care to the environment
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Old 08-12-2008, 02:05 PM   #8
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my first comment was refering to the tyres. they dont look like matte rubber, the treads look fine tho.

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Old 08-12-2008, 02:25 PM   #9
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If you could post a pic of the tyres on their own that might help, as if thats the main aim of the render then it should be right in there as the cars providing a bit of a distraction.

They look ok, but seem a bit "blocky" to the extremities of the tyres.
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Old 09-12-2008, 01:31 PM   #10
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if you were focusing on the tires, i think i'd render... just the tires. screw the car, you wanna see how the tires look and the car just covers the tires and increases your render times.
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Old 10-12-2008, 05:21 PM   #11
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yeah I think it's just the tires and the reflection on the car.. other than that.. very great
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