animating apple peel
So i'm not actually animating an apple but the concept is the same. I;m actually modelling a type of lathe used to reduce the diameter of metal cylinders. it rotates against a blade that shaves off chunks to reduce the width. the metal comes off much the same way the peel might come off an apple... in a long spirally line if you get what i mean.
My question is, how best to go about animating this 'peel'. i've set up a cylinder the structure of which based on a spiral or screw, so the sections are ready to come off, but having to split each individual face seem like a lot of work, not to mention how it doesn't look right when converting from poly to sub divs to get the cylindrical look.
Any advice greatly appreciated