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Old 05-02-2009, 09:48 AM   #1
Mikey_Boro
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Default Landscape deformation

Hi Everyone

I've just moved over from Max to Maya (new job). Anyone got any tips about how to quickly deform subdivided planes into rolling hills?...in Max I would of used the paint deformation tool. In softimage I would of used Lattices..(max lattices were not much good -Mayas are a bit unfriendly too)

Any ideas most welcome.....preferably without texture distortion...maxs paint tool was excellent for that..

regards

-Mikey
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Old 05-02-2009, 10:00 AM   #2
honestdom
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maybe the sculpt geometry tool?
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Old 05-02-2009, 10:15 AM   #3
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Ok i'll give that try....


Process of elimination at the moment....thanks
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Old 05-02-2009, 10:35 AM   #4
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Yup that works good enough..


cheers!
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Old 05-02-2009, 11:28 AM   #5
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cool
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