Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 24-03-2009 , 11:05 AM
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Paint Skin weight tool problem

OK i've made a skeleton for my marvin hero but now i have problem with influence of the bones... Is there another way of setting influence ? Or any tips of this method.
Here is my problem i've paint black so that there is no influence but when i move my bone the painted skin moves again ... and nothing happend.
here is sequence of pictures

user added image

user added image

user added image

# 2 24-03-2009 , 05:41 PM
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Windows - > general editors -> component editor and make the influence of bones for each vertex ... this works for me user added image

# 3 24-03-2009 , 06:31 PM
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alternatively make sure toggle hold weights is selected
paint weights can be annoying

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