Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 12-07-2009 , 11:08 AM
Registered User
Join Date: Apr 2006
Posts: 26

nCloth settings

Hey, I am trying to simulate a slice of tomato draping over an object but whatever settings I use I always get very bad deformation at the bottom where it touches the object or a very rigid board. What I want is to make it drape over the object while still having the origiinal shape.

Thanks,
Ben

# 2 12-07-2009 , 12:18 PM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Have a look into some of the built in presets and go from there.


"No pressure, no diamonds" Thomas Carlyle
# 3 28-07-2009 , 09:47 PM
mr pix.'s Avatar
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Join Date: Jul 2006
Location: london
Posts: 519
Dunno if u wanna try this but i downloaded the new DMM plugin. Its a simulation program for maya that simulates obects draping, breaking, ripping,...awesome.

You can get amazing rsults and im sure you can definately achieve what you want. The plugin is $399 but u can try for 30 days for free and there is no watermark

https://www.pixeluxentertainment.com/


those who succeed are only the failures that never gave up.

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