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Old 23-07-2009, 07:10 PM   #1
Stephen
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Default Transfer uvs on skinned object

Hi folks so how do you transfer uvs from one object to another (same poly count) but it is skinned to a character.
I can transfer UV's ok but I don't want to delete the history as I will loose the skinning on the object.

I know I can export skin weights but it never comes back in the same and I want to avoid more work.

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Old 25-07-2009, 10:34 PM   #2
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you can delete non-deformer history

that will delete history except for skin weights etc
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