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Old 11-10-2009, 06:33 AM   #1
jarwulf
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Default object grid and dividing polygons

when using the scuplt tool how do you hide the subdivision grid on the object you selected to sculpt? I looked through the show hide menu.

Also how do you add polygons specifically to a mouth area so you can sculpt it better? (similar to isoparms on NURBS)

Thanks

Last edited by jarwulf : 11-10-2009 at 07:27 AM.
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Old 11-10-2009, 10:17 AM   #2
Chirone
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not sure about the first problem but the second you can use insert edge loop or split polygon tool
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