This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Not sure is this is pertinent to the discussion, but if you're trying to make a curve from the edges of a polygon object, what you do is select the edges you want to convert into a curve.
Then go to Modify -> Convert -> Poly Edges to Curve.
Voila!
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