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Old 23-12-2009, 05:00 PM   #1
lilnik
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Default Texturing

I've made a tower structure in maya and when I apply the UV map to texture it it keeps applying the same texture to the rest of the model. I've only applied the map to the part i want to texture and it's still texturing the entire thing. When I try to apply a new texture to a different part it also textures everything and retextures the bit I did previously. What's going on?? Please help.
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Old 23-12-2009, 05:05 PM   #2
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are you using the same material on the different parts?
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Old 23-12-2009, 05:07 PM   #3
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No. I'm just doing some test textures at the moment so i'm using the 3d textures withing maya but i've made 2 different ones and it just keeps applying them to the whole thing.
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Old 23-12-2009, 05:10 PM   #4
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if you would be able to post the file I could take a look at it for you
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Old 23-12-2009, 05:22 PM   #5
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I tried uploading it but it didn't seem to want to. Any ideas about what I could be doing wrong to make the textures not work?
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Old 23-12-2009, 05:46 PM   #6
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the only thing I could think is that your UV's are overlapping or are on top of one another.

If you could perhaps post some screenshots of your model, UV window and your hypershade?
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