SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Home / forum / Your Work / Work In Progress / Some work I made :D
Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 09-08-2010, 02:45 PM   #1
Aurorap
Registered User
 
Aurorap's Avatar
 
Join Date: Nov 2009
Location: Slovenia
Posts: 75
Thanks: 2
Thanked 10 Times in 10 Posts
Default Some work I made :D

Hey guys, here are two new structures I made, just to show them:



I actually thought of this as a finished project, because I didn't even know how I would texture it, I did this house about 2 months back, and now I really want to try to texture it. If anyone could give me any ideas that would be really nice.
This is actually my first project that I spent more time on then 1 day.



This is my first attempt at texturing. I thought I couldn't do it, but it came out pretty well if you ask me.




Aaaand... this is a rendered version of a battlemech I made, the first attempt at hard surface modeling I'm now very interested in texturing this aswell.

Please post some feedback on my work, i'll be really happy to hear any advices.
Attached Thumbnails
Click image for larger version

Name:	Houserender25.jpg
Views:	167
Size:	48.3 KB
ID:	45825  

Last edited by Aurorap : 29-01-2011 at 07:21 AM.
Aurorap is offline   Reply With Quote
Old 09-08-2010, 03:01 PM   #2
daverave
The thin red line
 
daverave's Avatar
 
Join Date: Aug 2009
Location: England
Posts: 4,472
Thanks: 101
Thanked 952 Times in 879 Posts
Default

I realy do like the first building thats nice, not that keen on the church its lacking some thing (detail, balance), The mech thing would look good with a texture..............dave

Edit:sorry did not answer your question, for the first building get as meny referance shots of simular buildings then start from there. The church the colours are a little washed out could be your lighting, a good first...........dave
__________________


Avatar Challenge Winner 2010

Last edited by daverave : 09-08-2010 at 03:06 PM.
daverave is offline   Reply With Quote
Old 09-08-2010, 03:04 PM   #3
Aurorap
Registered User
 
Aurorap's Avatar
 
Join Date: Nov 2009
Location: Slovenia
Posts: 75
Thanks: 2
Thanked 10 Times in 10 Posts
Default

thanks dave, yeah I guess both the mech and the house really need a texture :p
Aurorap is offline   Reply With Quote
Old 09-08-2010, 09:42 PM   #4
bullet1968
Lifetime Member
 
bullet1968's Avatar
 
Join Date: Feb 2010
Location: Australia
Posts: 4,255
Thanks: 158
Thanked 651 Times in 621 Posts
Default

Dig the first house mate...looks really good. We dont have houses like that here so its nice...reminds me of the country.

Yeh I think I agrre with dave,,the church may just be lackin some detail?? You wouldnt notice it so much in an environment...the roof texture looks too light???

Mech is nice...will look good textured in a small environment.

cheers bullet
__________________
bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
bullet1968 is offline   Reply With Quote
Old 09-08-2010, 09:43 PM   #5
mastone
Maniacal boy king of Babylon
 
mastone's Avatar
 
Join Date: Aug 2005
Location: the netherlands
Posts: 1,605
Thanks: 1
Thanked 59 Times in 58 Posts
Default

First house is deffinatly the best and comparing it with the other two models I suspect it is from a tutorial ( doesn't matter, if you did it, then you did the modeling and it's good training).

The second house needs a bit more work( both texture wise as modeling wise)

And the Mecha tank....trust me when I say that no VFX supervisor wants to see one of those...ever again LOL ( bit of an insiders joke, in a couple of years you" ll get it too )

Just keep it up and we will have a great 3D artist among us
mastone is offline   Reply With Quote
Old 09-08-2010, 09:49 PM   #6
bullet1968
Lifetime Member
 
bullet1968's Avatar
 
Join Date: Feb 2010
Location: Australia
Posts: 4,255
Thanks: 158
Thanked 651 Times in 621 Posts
Default

LOL mastone...I take it the mechs have done their dash in the industry??? Such poor..maligned creatures!!

Yeh looking at the 2nd one again...maybe extrude the blocks (bricks) a tad to give it some depth?
__________________
bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
bullet1968 is offline   Reply With Quote
Old 09-08-2010, 10:24 PM   #7
Aurorap
Registered User
 
Aurorap's Avatar
 
Join Date: Nov 2009
Location: Slovenia
Posts: 75
Thanks: 2
Thanked 10 Times in 10 Posts
Default

hehe ok thanks guys. Oh and btw the house was not from a tutorial... I did it whole on my own.
Aurorap is offline   Reply With Quote
Old 01-09-2010, 04:52 AM   #8
99GsTurbo
Subscriber
 
99GsTurbo's Avatar
 
Join Date: Oct 2006
Location: Boston
Posts: 566
Thanks: 0
Thanked 0 Times in 0 Posts
Default

can i see a clay and a wire of that first house...i really like it...just like to see what kinda wire youre working with to get an idea
__________________
Toyota Supra WIP


I create feeling in others that they themseleves donít understand.
99GsTurbo is offline   Reply With Quote
Old 11-09-2010, 10:28 AM   #9
marlonjohn
Subscriber
 
Join Date: Feb 2006
Posts: 1,937
Thanks: 0
Thanked 8 Times in 8 Posts
Default

I like the first house alot... some close wireframes would be good
marlonjohn is offline   Reply With Quote
Old 17-09-2010, 02:50 PM   #10
Aurorap
Registered User
 
Aurorap's Avatar
 
Join Date: Nov 2009
Location: Slovenia
Posts: 75
Thanks: 2
Thanked 10 Times in 10 Posts
Default

sorry it took a while, here are the wireframes




Aurorap is offline   Reply With Quote
Old 19-09-2010, 02:35 PM   #11
marlonjohn
Subscriber
 
Join Date: Feb 2006
Posts: 1,937
Thanks: 0
Thanked 8 Times in 8 Posts
Default

Wires look good and clean have you ever thought about attempting to stitch the entire model up? Just a thought though... lol
marlonjohn is offline   Reply With Quote
Old 19-09-2010, 08:04 PM   #12
Aurorap
Registered User
 
Aurorap's Avatar
 
Join Date: Nov 2009
Location: Slovenia
Posts: 75
Thanks: 2
Thanked 10 Times in 10 Posts
Default

hmm what do you mean by that?
Aurorap is offline   Reply With Quote
Old 22-09-2010, 12:02 PM   #13
marlonjohn
Subscriber
 
Join Date: Feb 2006
Posts: 1,937
Thanks: 0
Thanked 8 Times in 8 Posts
Default

By stitching i meant combining all the models into one piece... Its not really that necessary i guess but is usually applied in game models i suppose haha
marlonjohn is offline   Reply With Quote
Old 29-01-2011, 07:19 AM   #14
Aurorap
Registered User
 
Aurorap's Avatar
 
Join Date: Nov 2009
Location: Slovenia
Posts: 75
Thanks: 2
Thanked 10 Times in 10 Posts
Default

Sorry I haven't posted for so long ..
Here is the house finished.. just need to make a better lighting then just "Create physical sun and sky". Could anyone point me to a good lighting tutorial?

Aurorap is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Similar Threads
Thread Thread Starter Forum Replies Last Post
Thumbnails in WIP & Finished Work Miss_Nova Site News & Announcements 11 09-12-2010 05:22 AM
Character animation-Finished work maheshsubbiah Finished Work 7 05-12-2010 04:04 AM
SimplyMaya 2010 - Community Updates Miss_Nova Site News & Announcements 8 01-12-2010 04:28 PM
Saw II work mtmckinley Finished Work 8 16-11-2010 12:33 PM

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.