SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 16-08-2010, 11:57 AM   #1
Anthonytony
Subscriber
 
Anthonytony's Avatar
 
Join Date: Jul 2005
Location: England
Posts: 46
Thanks: 0
Thanked 0 Times in 0 Posts
Angry Rendering crazyness

Hi Everyone,
Its been a while since my last post, recently I have been playing around with Maya and I made a few simple objects before I get into something more complicated. Anyway I have createdsome old and warn out brief cases, which are very low poly with a 1024 x 1024 texture size. The only problem I have is the rendering on parts of the brief case (please see pictures).
The texture on the top brief case is stretching, does anyone know what going on?

cheers


:headbang:
Attached Thumbnails
Click image for larger version

Name:	briefcase3.jpg
Views:	67
Size:	39.1 KB
ID:	44662  
Anthonytony is offline   Reply With Quote
Old 16-08-2010, 12:02 PM   #2
honestdom
The Nurb Herd
 
honestdom's Avatar
 
Join Date: Oct 2007
Location: London
Posts: 2,381
Thanks: 4
Thanked 298 Times in 288 Posts
Default

i assume its your UVs.
honestdom is offline   Reply With Quote
Old 16-08-2010, 01:29 PM   #3
Anthonytony
Subscriber
 
Anthonytony's Avatar
 
Join Date: Jul 2005
Location: England
Posts: 46
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Hi dude,
I checked my UV's, history and made sure the normal's are fliped to the corect sides.

Anthonytony is offline   Reply With Quote
Old 16-08-2010, 02:03 PM   #4
daverave
The thin red line
 
daverave's Avatar
 
Join Date: Aug 2009
Location: England
Posts: 4,472
Thanks: 101
Thanked 952 Times in 879 Posts
Default

Some times add a little goemetry can fix it?
__________________


Avatar Challenge Winner 2010
daverave is offline   Reply With Quote
Old 16-08-2010, 03:00 PM   #5
mastone
Maniacal boy king of Babylon
 
mastone's Avatar
 
Join Date: Aug 2005
Location: the netherlands
Posts: 1,605
Thanks: 1
Thanked 59 Times in 58 Posts
Default

You are modeling very low poly but still decide to apply a 1 k texture map?
I don't see the use of this workflow, either you make a low poly object ( for games for instance)and apply a small texture map, or as it looks like in this case you want to make something as reall as you can get it, then I would suggest that you bevel the hard edges even it if it is ever so slightly, because nothing in this world has a hard edge like that and it looks very unnatural if you do so.
If you really want help post the UV map with and without the image visible this way we can judge where it goes wrong.

It looks fairly nice though
mastone is offline   Reply With Quote
Old 16-08-2010, 08:05 PM   #6
Anthonytony
Subscriber
 
Anthonytony's Avatar
 
Join Date: Jul 2005
Location: England
Posts: 46
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Hi mastone,

I totally understand what you are saying, with this piece I do need to decide what it will be use for (games or realism). However I want to show a good level of control in my modelling skills and texturing.

What would you suggest is the best way demonstrating this in a 3D artist portfolio?

Thanks for the comments, please continue to give feed back and here is the UV's for this object.
Attached Thumbnails
Click image for larger version

Name:	caseuvs.jpg
Views:	49
Size:	34.9 KB
ID:	44668  
Anthonytony is offline   Reply With Quote
Old 16-08-2010, 10:12 PM   #7
Joopson
Registered User
 
Joopson's Avatar
 
Join Date: Jul 2005
Location: Los Angeles, CA
Posts: 2,313
Thanks: 1
Thanked 33 Times in 33 Posts
Default

Can you show the UV's screened over the texture? That would help me visualize things better. thanks
__________________
Environment Artist @ Plastic Piranha
www.joopson.com
Joopson is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.