Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 02-03-2003 , 12:40 AM
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TEXTURING AN IRIS

Hi guys, im having problems in texturing the iris below with an texture that i made in Photoshop. How i texture the iris below? The shape has to be a polygon shape or nurbs? Help pleaseuser added image


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# 2 02-03-2003 , 03:08 AM
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im not too hot when it comes to texturing, but maybe you want to take a UV snapshot of the shape and work the iris image over that in photoshop? dnt really understand UVs


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# 3 02-03-2003 , 05:09 AM
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hey Nem no time no see user added image, thats what ive made, the texture is ready to be put into the iris shape but i dont know how!! Ive attached it to the blinn's colour but the effect is realy far from what im looking for user added image!!!

But thx anyway!!


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# 4 02-03-2003 , 05:22 AM
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Can we see a screeny of what your problem is?

/*SHAMELESS PLUG
Also, in case you wanted it for future use, here is an action I made that creates a custom iris texture automaticly:
https://share.studio.adobe.com/axAsse...26allprods%3D0
END SHAMELES PLUG */

Also, have you tried a simple planar map?


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 5 02-03-2003 , 05:50 AM
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Thx for link ragecgi !! Ill se if it works user added image. here's an update for the texture all by hand made in photoshop!!


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# 6 02-03-2003 , 05:52 AM
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my problem is that i dont know how to project this texture at the shape in the picture above!!


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# 7 02-03-2003 , 06:48 AM
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When you map a texture to the color of your material, at the top of the Create Texture window you have 3 choices, the default and most used one being Normal. You can, if you wish, choose to use a Projection. This will create a placement node in your scene which you can place that shows how the texture will project on the surface you apply it to.

# 8 02-03-2003 , 12:52 PM
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or if your shape is nurbs interactive placement will fix the problem, im sure of that user added image


- Simon

My Website: www.Glass-Prison.com
# 9 02-03-2003 , 12:57 PM
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Thx alot guys for your help user added image ill do that user added image


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# 10 03-03-2003 , 03:23 AM
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Ok guys here's the result!! It was my first eye ball user added image


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# 11 03-03-2003 , 03:25 AM
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i was forgeting to ask to guys who i get rid of the projecting texture planes?


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# 12 03-03-2003 , 03:27 AM
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uops wrong imageuser added image...


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# 13 03-03-2003 , 04:21 AM
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You'll probably want to parent them to the eyeball and then you can just hide them.

# 14 03-03-2003 , 03:01 PM
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Hey THX a lot for the tip Mike!!


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