Maya Training

Creating characters In Maya and Zbrush

Maya Training

Creating character renders in Maya 2017 and Arnold

Maya Training

Spach-Alspaugh House the complete courseware
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 15-02-2017, 04:07 AM   #1
Otaku with a Shotgun
Registered User
 
Otaku with a Shotgun's Avatar
 
Join Date: Feb 2017
Location: California
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
Default Mesh not displaying UV's correctly!

Hello, first time poster here. I'm studying game development and for a class I was working on a model of a head that I'd used in a previous version of Maya that I'd transferred over to a new version. (This might be part of the problem). Anyways, I've been trying to apply a texture to it and I'm getting this strange error. (The current texture is just a placeholder to test if the UV map I made is working correctly.) It's probably worth noting that the eyes had the same problem, I ended up modeling a new pair of eyes to replace the buggy ones, meaning the problem is not with the UV's but with the mesh itself. If anyone knows how to fix this problem, please let me know. I've included screenshots of the problem areas and a link to the model itself in case someone needs to take a look at the model itself.

Link to the model: https://dl.dropboxusercontent.com/u/...d/ManHead02.mb






Last edited by Otaku with a Shotgun : 15-02-2017 at 04:10 AM.
Otaku with a Shotgun is offline   Reply With Quote
Old 16-02-2017, 05:38 PM   #2
Gen
Moderator
 
Gen's Avatar
 
Join Date: Dec 2006
Location: South FL
Posts: 3,469
Thanks: 14
Thanked 639 Times in 562 Posts
Default

It’s likely that you have more than one UV set. In the UV Editor you can see them listed under the “UV Sets” menu. Seeing as how one of them is a complete mess, you could just delete it in the UV Set Editor.
Gen is offline   Reply With Quote
Old 17-02-2017, 03:45 AM   #3
Otaku with a Shotgun
Registered User
 
Otaku with a Shotgun's Avatar
 
Join Date: Feb 2017
Location: California
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
Default

That fixed it! Thanks, I was asking my teacher about this and he had no idea. I'll be sure to share this with him.
Otaku with a Shotgun is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Bump mapping not displaying correctly in viewport 2.0 teod Maya Materials & Textures 1 11-12-2015 07:45 PM
Useless set of UVs on smoooth mesh preview??? Orroborous Maya Materials & Textures 1 18-12-2014 09:26 PM
trouble opening maya scene jooleyinboots Technical Issues 2 03-02-2014 09:11 PM
Good Mesh - Bad Mesh Philcc Modeling 8 06-04-2013 03:40 AM
Cut UVs now partially missing Auilix Maya Materials & Textures 2 11-02-2013 09:08 AM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2017 SimplyMaya - vBulletin® Copyright © 2000-2017, Jelsoft Enterprises Ltd.